Everyone wants to know how to make a little extra cash with their music, and music licensing is an appealing option for many independent musicians. There are measurable differences between the different levels of music libraries – finding the ones for you depends on your experience and business model. Read more.
Game composer Tom Salta and music publisher Jake Versluis advise hooking up with a quality music publisher if you can – or making a strong pitch directly to game-makers if you can’t – but how do you approach either sort of party and get taken seriously? Here’s advice on how to pitch your music for video games. Read more.
While you may find success placing music in smaller-scale video games, music publisher Jake Versluis (Director of A&R Creative for Position Music) says you need a long-term plan, a big-time work ethic, and really great music to land your work in the big-league titles. Read more.
In the broadest sense, a music publisher looks for music initially like an A&R rep at a label would. We’re searching for the best talent. We do differ in one significant way: talent alone can sometimes entice an A&R rep to sign an artist. With music publishers, that is rarely the case. Read more.
As a music composer, musician, or artist today, you’re equipped with everything you need to create music: Pro Tools (or whatever DAW), tons of plug-ins, instruments, MIDI controllers… even video tutorials that show you how to use what you have. With all this high-end technology at our finger tips, how do you avoid information overload? How can you stay productive in your music career and actually get some work done? Read more.